Definition of win rate in poker: a winrate is most simply defined as the rate of money you win at the tables. This is shown as bb/100 which means how many big blinds you win per 100 hands.
A quick example of this would be:
Good Live Poker Win Ratio. So the very biggest winners in live poker (which is about 5-10% of the player pool), will have a poker session win ratio of 80%. If you are only a slightly above breakeven player over the long run (which is a much larger segment of the player pool), then your poker win ratio will be nowhere close to 80. Jan 01, 2017 Find out how using M-ratio can greatly increase tournament poker efficiency. By Chad Holloway. Some of the more speculative poker hands we may have been able to play while in the green zone may now suffer from reduced playability. This reduction is a result of the smaller effective stacks. Hoping to get lucky. Players have gone on to win.
A lot of players get hung up about their poker win rates and this is normally due to the fact they were probably a lot higher years ago when poker was much easier. Also the ring of “4bb/100 is good” still sounds in their ears. Nowadays (2014) winrates can be seen as this:
Something to bare in mind is what games you are playing, as well as rakeback and bonuses. These can be worked out as winrates to. You may have seen players saying “I have a 4bb/100 winrate including rakeback”. This could actually mean they have a -2bb/100 - 2bb/100 winrate and be making the majority of their money from rakeback. A pretty rough estimate is if you have a good rakeback deal you can lose -3bb/100 at the tables and still be breaking even overall. This shows how much room there is and how valuable rakeback and bonuses are.
Overall in the poker world most players lose so they will have a negative bb/100 winrate. Most winning players fall somewhere inbetween 0bb/100 and 4bb/100 with very little doing better than this. For those players who do earn 4bb/100+ they should look at moving up the stakes as they could be missing out on earning even more money at their current level.
Sample just means amount of hands. We need to have a big sample to see if your winrate actually means anything. A few of you reading this might have just played a session and seen you have won +35bb/100 and think you are the next Phil Ivey. Sadly this is untrue. Sessions mean nothing in the long run but its always great if its a winning session. A sample needed to truly see how good we are is 1million hands. Daunting i know but we as grinders can rack numbers like this up easily. Any sample of 100k hands + will give you a decent indication but variance can still bite us in the butt. So just sit back, learn, grind hard and when you see at least 6 figures of hands then take a look.
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Once we have our winrate we can actually work out some expected earnings such as what we should average per day, week, month and even year. This is as long as the numbers stay the same. These numbers won’t give us the exact payouts we expect but they do give a solid indication.
Working out your hourly winrate is simple.
= So from the above example if we played one table we would make $4 per hour.
A few of you reading this may want to know exact numbers. So say you know you only play 82 hands per hour per table you just work it out like this:
Remember, your poker tracking software automatically calculates your winrate per hour (even if you're playing multiple tables)
Compared to cash games, tournament holdem poker is notably different by the fact that you need to increase your stack in order to survive, whilst in cash games if you maintain a constant stack for hours, you are not winning but you are not losing either.
In order to convey this notion of variable chip value, Paul Magriel coined the term M factor, originally conceptualized by Doyle Brunson in Super System and later popularized by Dan Harrington in Harrington on Hold'em.
The M factor is simply equal to stack/(small blind + big blind + total antes), where total antes is the value of the ante times the number of players at the table.
The denominator of this fraction is the total number of chips it costs to stay at the table for one orbit, so M is the number of orbits you can survive without taking into account any action that you could make. Equivalently as the pot before any action is the blinds plus all antes, M is your stack counted in number of starting pots.
You must have played some Texas Hold'em tournaments in order to appreciate how crucial this M factor can be. This corresponds to the familiar feeling of being eaten alive by the rising blinds and antes when your stack is small and M is small too.
This is a situation where you do not get any playable cards for a while, but meanwhile your stack decreases after each hand. As you approach elimination, you must gamble your entire stack in order to try to make a come back.
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In this predicament where M has decreased below a few units, you must take decisive measures in order to avoid your inevitable exit to happen. Conversely when the M factor in very large with no immediate likelihood of elimination, you should play a different strategy.
M offers a fast, easy to calculate and uniform measure for evaluating your stack size under various blind structures or tournament stages. This M ratio can then help you determine what the best course of action is in the present situation. If you M changes, then you have to play differently.
The M-Zones as defined by Dan Harrington in Harrington on Hold'em are ranges of M each with its specific optimal strategy.
The Green Zone is when M≥20 and you have freedom to play any strategy, as your chips reserve is very comfortable.
In the Yellow Zone which is when 10≤M≤20 you cannot play very conservatively anymore as the blinds will catch up too fast.
In the Orange M-Zone where 6≤M≤10 your actions gets more limited as you have less to no fold equity due to your small stack and you must play even more aggressively.
The Red Zone is defined by 1≤M≤5 and you almost always must push allin if you decide to participate in a hand.
Finally the Dead Zone where M≤1 is a zone you never want to reach and you should have moved allin from the Red Zone when you had a chance.
The Q factor a.k.a. the 'weak force' is a number introduced by Dan Harrington which represents your position in the overall tournament. Q is your stack divided by the average stack size of all remaining players in the entire tournament.
Q represents your relative position and you can use it to adjust your play more aggressively if you have a high Q.
The M ratio is the most important of the two ratios in normal tournaments. The Q ratio becomes more significant in special formats, such as satellites tournaments where a group of players will share the same prize, which is an entry into a larger tournament.
Use you knowledge of the M ratio to play more efficiently in online poker tournaments. Our selection of online poker sites offers the rooms with the best tournaments, such as PokerStars.
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